Intern Diaries week 6: copywrited design

July 22nd, 2009

I recently helped concept, design, and copywrite a promotional ad for Studio66 for the Woodland Chamber of Commerce directory. The entire process of this project was fun and interesting because the concept we arrived at was largely based on copy more than graphics.

As a design student who has one more year left of school, I’m always afraid that my design skills won’t be good or sufficient enough. Call me paranoid, if you will, but sometimes the amazing designs I see out there are both inspirational and intimidating. Yet when this promotional ad was being created, I found it refreshing to see that often communication in design actually involves writing. The design of the ad would not have worked if it didn’t have the right copy. I had the task of coming up with the initial content since the chosen concept was based on one of my ideas, and it was encouraging to hear from the folks here at the studio that my writing worked, and was intriguing.

From this project I’ve discovered that perhaps my writing skills – in addition to my design abilities – are something that’s going to help me stand out from the crowd. I enjoyed coming up with the copy for this project, and I’ve been trying to further improve and continue my writing through a design blog I’ve started this summer.

This whole copywriting deal is rather ironic when I think about it, because in high school, I really was not a huge fan of writing. And I was never the type to keep a diary, a journal or a blog – until now. I suppose my English teachers would be proud to know I’m still using my writing skills to survive the design world.

Here’s a link to the PDF of the ad in the Woodland Chamber of Commerce directory – feel free to let me know what you think. :)

Intern Diaries, week 5: graphic design is a contact sport

July 14th, 2009

Before I knew much about graphic design and the design industry, I was under the impression that when you worked at a design firm, clients would just come to the firm with their design problems and projects. And there would always be clients because there was just so much to design and fix in the world. Well, I found from observation (and some eavesdropping) here at Studio66, that’s just not the way things happen in the design world.

I’ve observed that it takes strategic and intentional planning and marketing, whether it involves looking up a community’s directory to see what companies could be offered design services, or sending out fun, promotional pieces to local businesses. There’s also the ongoing communication and follow-ups with past clients to see how things are going, and possibly what other design services could be offered for their needs. 

It all makes sense, really. Clients don’t always know everything they need, and more often times than not, they appreciate it when people are able to point out additional ways to serve their needs. This is something I’ve learned not only being here in the studio but also from my own experience working in customer service. 

Moreover, this constant state of communication and self-marketing helps keep the design firm busy with a variety of clients, and therefore, stay in business. This is pretty important especially in tough economic times like these. 

Graphic design is indeed a contact sport in which designers must don their jerseys, go out there, and send out emails or shake some hands. The design industry isn’t just about marketing and promoting another company or business: it also involves marketing yourself and what you can do.

Put your game face on!

July 14th, 2009

videogamesday
Oh the joys of summer: BBQ’s, swimming pools and the squeals of victory when your son/daughter (or spouse) wins that last epic race in Mario Kart.

Old and young gamers rejoice because July 8th is Video Games Day — not to be confused with National Video Games Day, which occurs in September. In any case, you get two days to celebrate the art of video gaming. That’s like getting an extra life!

Studio66 is celebrating one of the most well-known and beloved video games of all time: Pac-man. This Japanese arcade game was created in 1980 by Namco. One interesting tid-bit about this addicting game is that it was known as Puck-man in Japan. It was released as “Pac-Man” in America because, well, American companies didn’t want the name being replaced with another, less-friendly word.

So gamers: sit back, relax, and get ready to give your fingers the work-out of their lives!

*Note: Studio66 is not responsible for any finger injuries or loss of game lives caused by the relaying of this information.

Download the Video Games Day desktop wallpaper!
WideScreen 1900×1200 | Standard Size 1600×1200

6 Shooting tips… for photography, that is!

July 13th, 2009

Photography is a powerful tool for communication, thus its use is natural in graphic design. Often, it’s possible to shoot your own photos for the project. In other cases, many designers like to turn to stock photography sites.

So what are your photography options? And how do you get inspired?

1. Take a photo with a different camera format.
I have a friend, Raoul, who is known in my design class for taking neat pictures with his old-school Polaroid camera. Another friend of the studio, Rob D. Photography, just purchased an old fashioned Kodak Brownie and is fitting it to shoot with 35mm film! The experiment is producing some really interesting results.

I recently got a Holga camera which I’ve been playing with. When developing the photos, it’s usually possible to get them on a CD so you can use them on the computer, or scan the film in.

2. The scanner.
Scanning objects instead of taking pictures of them, can yield some interesting perspectives and make cool design compositions. It’s also a great way to get great textures. Of course, you are limited by size and “scan-ability”.

3. Two words: Adobe Photoshop.
Sometimes if technical details such as the photo’s color or contrast isn’t quite right, Photoshop can work some magic. Heck, Photoshop can do a lot to your photos: crop them, saturate colors, etc. However, be careful to not overdo the Photoshop or get crazy with the filters; doing so can make the photos look unnatural and fake.

4. Photography friends!
Designers should make lots of friends, why? You never know what you’ll need… just kidding. But seriously, if you have friends who are photographers, get help and tips from them. I have a couple of friends who are photography majors at my school and I’ve asked them for advice on numerous occasions. Sometimes, partnering up with them is the best way to get the perfect photo.

5. Photography Blogs.
I also like to visit photography blogs to get ideas (or more ideas) on what I can do with the photos I have on hand. My favorite photo blog is Photojojo. They have a variety of creative uses of your photos that just might spark inspiration and ideas for your own photos and/or project. They also have tips on technical photography details like how to make a color photo look close to Ansel-Adams-quality in black-and-white.

Checking out the unique styles of other photographers, can also spark inspiration. The studio regularly visits flickr.com to explore the “interestingness” photos. Inspiration is just a click away!

6. Stock Photography
Unfortunately these tips can’t make up for the fact that there will still be that one photo you need that you just can’t take yourself. And, it’s unlikely that taking a trip to Hawaii for that perfect beach shot is going to be a paid company trip (sorry to burst your bubble). So using stock photography may be your best bet. However there’s quite a bit of fine print when it comes to licensing rights on the stock photography sites. Make sure to be careful to read and understand the fine print when it comes to photo licenses and uses. The last thing you want is to get a cease and desist letter in the mail!

PS: If anybody has any other photography tips they’ve found useful, please feel free to post them!

Dinner is Served!

July 2nd, 2009

caffestandStudio66 just completed a tasty project that included stylized food photography of several menu items for Caffe Italia in Davis.

We coordinated with the kitchen and owner, doing a quick shoot for each plate. Unlike most food photography you’ve seen, this food is REAL and edible (and was eaten by the photographer and assistant after and during the shoot…yum!)

So, the next time you sit down to the familiar butcher-paper-covered table tops of Caffe Italia, be sure to flip through the tantalizing table stand of appetizers, drinks, deserts and more, and order something on the wild side — I recommend the Texas Toothpicks!

Emma Email Signup Wordpress Plugin

June 30th, 2009

Here at Studio66, we often tend to use open-source tools for web development. For those unfamiliar with open-source software, it’s software that is free to obtain, modify, and distribute. There are a number of reasons for choosing this type over proprietary software, including: lower costs (for both the studio and clients), a larger user base and online community, and the chance to contribute some of our work to help other developers along the way.

When we launched our new website a few months ago, we wrote a Wordpress plugin to collect a visitor’s email and automatically add it to the site owner’s Emma email marketing account.  I recently submitted the plugin to Wordpress.org, and it is available for public download.  If you’re a developer, feel free to check it out, and send any comments our way.

Intern Diaries 3: Reduce speed, designer’s block ahead

June 30th, 2009

Ahhhh… it’s the start of a new day, and a new project. You crack your knuckles, pick up your freshly sharpened pencil (or if you’re like me, a non-leaky ink pen) and you face that blank, crisp piece of paper that sits in front of you, ready to bust out that creative storm in your brain.

Then something hard hits your head. Ouch!
Well hello, designer’s block.

Blocks: be it for writers, designers, or drivers, they are never fun, and they sometimes hurt (your brain, that is). And if you’re impatient and antsy like me, they are quite hard to get through. I recently got hit by one while I was in the process of coming up with concepts for a promotional piece for Studio66.

Luckily I’ve found ways to get me around or over the block, thanks to my professors, fellow design buddies, and just experience in general. Here they are (in no particular order):

1. Going out for a walk
This may seem out of the blue, but sometimes it’s nice (and healthy) to just get out of your chair, go out, get a whiff of fresh air, and clear your head. I know for myself that I get my brain moving as I’m physically moving. Plus, you never know what’s out there that may end up inspiring you. 

2. Reading design books
While working on concepts for the promo piece, I literally scoured all the packaging design books in both Barnes & Noble and Borders. I even read through other design books because there weren’t enough books on packaging. I would jot down ideas and doodles on a little notepad I always carry in my bag.

3. Looking through design blogs
The piece I was working on was packaging, so I checked out some packaging blogs online (thedieline.com, Lovely Package) to see what was out there and to get inspired. In fact, I check on my favorite design blogs daily for inspiration and general awareness.

4. Dictionary
Something I learned in class; we were told to look up words similar to or relating to the subject of the project. From this research we got new words, from which we got new images and concepts, all the while still keeping with the main word/theme.

5. Talking it out with fellow designers
This is a given; they, out of all people can relate to designer’s block ‘cos they go through them too. I bounce ideas and concepts off my classmates all the time because I like how they are able to see a solution in a different perspective – something I sometimes don’t see.

6. Talking it out with friends
I’ve gotten some great ideas from my friends. Just because they have little or no formal design knowledge doesn’t mean they can’t be creative. Plus, sometimes they are the audience of your piece, so it helps to see what attracts them, what catches their eye. 

Well, these are just the things I’ve personally done to nurse my wounds from a designer’s block. If anybody else has other ways they’ve found to help them get around or over the block, please post them!

Intern Diaries 2: Meet the Parents-er, Client…

June 24th, 2009

So yesterday I sat in one of my first client meetings, and got to see some of the dynamics between designer and client. I learned how important parameters were, and sometimes how tight they can be (particularly in terms of money). I also saw how sometimes politics can dictate design and how all the little details need to be considered and planned before any design even occurs. This was (and is) a lot different than doing a class project with parameters — how generous do they seem now! Yet this all just reminded me how graphic design is also about compromising — finding the best solution for both the client and designer. There is so much more involved in the problem-solving process than just the design itself!

The Intern Diaries… first post!

June 16th, 2009

Hello! I’m Liz, the summer intern here Studio66. This week is actually my second week of working here, and I’m already excited (and somewhat intimidated) of the projects I will take a part of. 

My choice to intern at Studio66 this summer was partially at the suggestion of a professor, but it was also from what I read and saw on the studio’s website. Studio66 just seemed like a firm who liked to have fun but also cared about design and the clients they worked with. And just from these 2 weeks working with these fine folks, I can see this, which is great and reassuring. 

From this internship I hope to gain experience in the graphic design industry, especially the business side of it. I also hope to keep my creative juices fresh and flowing through the projects I get to work on, even if I only have a small part in it. I would also like to gain more knowledge in web design and all its fun technicalities since that is an area of design I am less comfortable with, and an area that Studio66 has a lot of experience in.

I’ve had a good two weeks here. It can get pretty crazy-busy here, but the overall, the environment is chill and light-hearted. I will never forget the first day of working here. I got to sit down with Rashael, Peter, and Brianne in one of their weekly Monday meetings in which project updates and brainstorming occurred over bowls of Lucky Charms cereal. Some brilliant ideas were discussed, as were some funny tangents. It was nice to see and know that even with their piles of projects, there was still time to relax the mind and enjoy the randomness that is life.

Well, I’m off to continue working on my next project, which involves one of my favorite areas of design: packaging! Yay for crazy folds :)

Blog More!

June 12th, 2009

Lets be honest, we’ve been slacking on our blogging. You know it. We know it. So here’s the fix: we are starting three new blog series!

Project Spotlight
After we complete a project, we’ll write up a little background on the client, parameters, creative direction and showcase the solution. This will give a sneak peek into how we work with our clients to arrive at a final design, fitting to their needs. We welcome your comments and feedback!

Intern Diaries
There’s a new addition to the 66crew — our oragami-folding, blackberry-eating, summer intern! She will be blogging about her experience as a Studio66 intern, what she is enjoys about design and what she is learning. It will be great to have her perspective.

Ask66
We often tell our clients, “there are no stupid questions.” And we mean it! We spent collectively over ten years in design school, have read countless books, surfed thousands of websites to gain our design and programming knowledge. Want to know what-the-heck SEO means? What makes a good logo? Why its not okay to have your whole website in comic-sans? We’ll be happy to share our knowledge with you! Please email us or leave a comment with your question and we’ll do our best to answer it.

We’ll also continue blogging about our Creative Fridays and Monthly Desktop Wallpapers, so keep checkin’ back to see what’s buzzin’ at Studio66!